using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("HeroPickerButtonBones")]
	public class HeroPickerButtonBones : MonoClass
	{
		public Transform m_gradientOneLine => method_3<Transform>("m_gradientOneLine");

		public Transform m_gradientTwoLine => method_3<Transform>("m_gradientTwoLine");

		public Transform m_classLabelOneLine => method_3<Transform>("m_classLabelOneLine");

		public Transform m_classLabelTwoLine => method_3<Transform>("m_classLabelTwoLine");

		public HeroPickerButtonBones(IntPtr address, string className)
			: base(address, className)
		{
		}

		public HeroPickerButtonBones(IntPtr address)
			: this(address, "HeroPickerButtonBones")
		{
		}
	}
}
